29 Jun 2026
Real emotions, virtual nature: HOPIR’s journey from emotional separation to research design
A small note. This article tells a story, but not only a story. Hopir is an imaginary observer,…
Read more →Project Updates
Follow our progress from research findings and VR tool milestones to training events and policy advocacy.
29 Jun 2026
A small note. This article tells a story, but not only a story. Hopir is an imaginary observer,…
Read more →25 May 2026
The NatureVR project has launched a short needs assessment survey for youth workers, educators, trainers and professionals who…
Read more →19 May 2026
Before designing any tool, you need to understand the people it is meant for. That is the principle…
Read more →10 May 2026
Let’s start with an uncomfortable question: if you can’t get to the mountains, if you live in a…
Read more →8 May 2026
Young people across Europe are spending more time in digital environments while reporting rising levels of stress, anxiety,…
Read more →